Game Designer ( Gameplay and Systems )10 days left
Responsibilities:
• You own, drive, and communicate the vision for major design initiatives
• Iterative gameplay balance and gameplay system improvements
• Work closely with product managers, analytics, producers, engineers, and artists to design and prototype new gameplay and systems
Requirements:
• Strong sensitivity to gameplay and game design, understanding how to build needs and emotions in the context of a game
• Strong analytical and formal thinking, able to break problems down into their key variables and identify the relations between them
• Statistic knowledge, able to formulate ratios and indexes specific to each game, identifying specific weaknesses and strengths in its economic design
• At least 5 years experience as either game designer, level designer, or game economy designer for the mobile games market with at least 1 f2p published title
• Experience in running a game as a service with a deep understanding of how to use data and analysis in developing an updated schedule
• Fluent in written and spoken English
• Passion and deep understanding of the Strategy game genre
We offer:
• Work with well-known brands on a rapidly growing title
• Work in one of the fastest-growing mobile game development studio in Europe
• Great teammates with 10+ year industry experience